http://www.interaction-ipsj.org/proceedings/2016/data/pdf/16INT004.pdf
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Proposal to solve the problems when performing remote work in a telepresence environment.
- The viewpoint is very shaky if left as it is -> Use a 360-degree camera.
- Cannot view from a location other than the local user’s viewpoint.
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A system that allows switching between three viewpoints: local user ①, local user ②, and third-person viewpoint.
- The third-person viewpoint is a world created by generating point clouds using the RGB-D (depth) sensor of Kinect.
- Moving to the third-person viewpoint is defined as Jack Out, and moving to the user viewpoint is defined as Jack In.
- Smooth transitions between Jack In/Out are achieved through carefully designed animations that convey a sense of detachment and integration.
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The remote user’s environment is a room with projected viewpoint images on three walls.
- It is more convenient to use real tools such as physical notes when giving instructions for remote work.
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Experimental results:
- Improvements are needed in the transition algorithm.
- With only a first-person viewpoint, it was necessary to support the direction faced by the local user, but this is not required in the Jack In Space environment.
- It was found that this concept is effective in a remote work environment.
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Thoughts:
- It reminded me of the transition in Google Maps’ Street View/3D maps.
- I was surprised that projectors were used in the remote user’s environment.
- Nowadays, there might be different technologies like transparent displays.
- I realized that it’s okay to consider the prototype as a proof of concept.